You will spend a lot of your time doing battle; and, your characters, weapons, battle items, and team configuration will greatly influence your success. Each opponent requires a different configuration and strategy, as you want to put together the best attack team, for each situation. Typically, to kill walkers you need critical strikes (headshots). Humans require a blend of healers, battle items, and adrenaline rush attacks. While, player opponents are best defeated with powerful rush attacks, and impairs.

Battle Basics

There a three areas within the game where you may do battle:

  1. Raid (PvP)
  2. Roadmap Missions (PvE)
  3. Story Missions (World Missions) (PvE)

Within these battles you will face a three kinds of opponents:

  1. Players (Raid only)
  2. Humans
  3. Walkers

Battle Areas

Player vs. Enemy (PvE)

During PVE battles, you are able to use Battle Items (during gameplay), and can revive your team (after defeat) for coins.

The cost to revive your defeated team in a PvE battle, is a tiered cost:

  • 1st Revive is 75 coins,
  • 2nd Revive is 75 coins,
  • 3rd Revive is 75 coins,
  • 4th Revive is 100 coins,
  • 5th Revive and higher is 125 coins.

Opponents

Players

We’ll get into this with more detail. For now, see the section on Humans. Check you revenge section regularly to get an idea what your opponent may have for Defense. Share your information with your Faction, and ask other members for recommendations. The key here, is to have a powerful team that will remove the opponents, quickly. Use characters who are maxxed-out (tier, level, Rush), and offer Rush skills that do large amounts of damage.

Humans

Humans can be trickier than Walkers, but with the right strategy and support, you can pull through. Make yourself a good team of characters with powerful Attacks and Rushes, a character that can stun is helpful, a strong faction character, and you may need 1 to 2 good healers. Try out different combinations if you are having troubles completing the mission.

Study the Character Table to make the best Team, from the characters you have available.
Character Table

Team Development

Leader: This really depends on what characters you have to form your team. Typically you will want a leader that boosts Attack, Rush AP, or HP.

Characters: Choose a few characters with powerful Attacks, a couple healers, a support unit (Boost Attack, Defense, Rush, and Stun or Impair are helpful).

Faction: If you are not already a member of a faction, join one now. The leader benefits of the Faction character you select, is passed onto your team. You will want a Faction member who can both boost your team and provide solid support or firepower.

Weapons: Choose weapons with a high Attack or AP bonus. You may want to boost the Defense of your healers to keep them alive.

Battle Items: Grindstone (Melee), Dumdum Bullets (Ranged), Nerve Gas Vial, Tear Gas Vial, and Replenish. (That’s all I ever use)

Walkers

As with most Walker missions, critical hits and headshots are the key to success. Make yourself a good team of characters with critical skills, rushes, and weapons.

Team Development

Leader: Choose a leader with a critical Bonus (recommend: Rick 5*Michonne or Holly).

Characters: Choose characters with Adrenaline Rush skill of headshot or critical bonus (recommend: Rick 4*, Eugene, Amy, Timothy, Mac, Georges)

Weapons: Choose weapons with a high critical bonus. Some weapons offer critical bonus, plus an AP bonus; which, can be useful to trigger your Headshot Adrenaline Rush skill.

Battle Items: Nitric Oxide (Melee), Sharpshooter (Ranged), Bloody Shirts, Guts, Grindstone (Melee), Dumdum Bullets (Ranged)


Raid Defense

You have absolutely no control over how your team will defend, during the PvP Raid battle.
But, you can setup your team to give you the best chance of winning.

There are two basic ways to win: Defeat your enemy or Time them out.

Time-Out Win

To win the raid by time-out, you will want to run out the clock before the enemy can deal you enough damage to win. This can typically be achieved, by using healers, the right leader, supporting characters, and good weapons.

Leader

Consider using a leader that provides significant HP, DEF, or AP boosts (you will want HP and DEF of +20% or more, and AP boost of medium or more).

  • Having more HP will mean your characters can sustain more damage,
  • Increased DEF means your characters will take less damage with each attack,
  • Boosted AP provides your healers the chance to heal themselves, more often.

Good Health Leaders: Shane 4-Star, Eugene 3-Star, Dr. Stevens, Abraham

Good DEF Leaders: Abraham,  Check the character table for trait specific

Good AP Leaders: Axel, Lori, Glenn, Amy, Michonne, Andrea, Morgan

There are other good leaders that are unique to a trait or specific to ranged or melee. Depending on the make-up of your team, these characters may prove useful.

Characters

Once you have your leader selected, you can move on to the rest of the team. Your Leader should support the needs of your characters, so they can best utilize the provided bonus. You will want to try a cross-section of skills that include, healing, buffing (rush skill the improves your team), and de-buffing (rush skill the impair the enemy team).

Try a starter selection of 3 healers, 1 buffer, and 1 de-buff.

Good Healers: Morgan, Eric, Abraham, Rick, Tyreese, DeniseDr. Stevens, Dale, Rick 3-Star

Good Buff: Lori (+DEF)

Good De-Buff: Michonne (-ATK)

Weapons

You will want a weapon to support your team configuration. You will really want to move things around, until you get it just right.

If your leader is boosting defense or HP, you may want to try a weapon with more DEF boost or one that decreases your Adrenaline Rush time. Good weapons are any that increase AP or DEF.

The AP boost weapons activate when attacking or being attacked. I prefer the ones that trigger, when being attacked. If you can survive the first wave of attack, and you have a medium boost to AP when being attacked, you should be able to heal, next round; as, you AP was boosted 5 times by the attacker.

I you leader is boosting AP, I suggest you go for the DEF boosts. If the enemy can kill your healer in one round, you won’t get a chance to trigger your adrenaline rush.

Defeat the Enemy to Win

This method requires that you have some heavy hitting characters, that can both deal significant damage and sustain health, while being attacked. This win can typically be achieved, using a collection of powerful Adrenaline Rush attackers with massive damage bonuses, a supporting leader, a healer, and good weapons.

You will have to try to round-out your team selection, based on the characters you have available. The hardest hitting character adrenaline rushes are the Tough trait (Blue); so, you will likely want to start there. Otherwise, start with a selection of your hardest hitting, single target damage, Adrenaline Rush characters (200% damage and up, preferred).

Leader

Consider using a leader that provides significant HP, DEF, ATK, or AP boosts (you will want HP, ATK, and DEF of +20% or more, and AP boost of medium or more).

  • Having more HP will mean your characters can sustain more damage,
  • Increased DEF means your characters will take less damage with each attack,
  • Increased ATK means your characters will inflict more damage with each attack,
  • Boosted AP provides your healers the chance to heal themselves, more often.

Good Health Leaders: Shane 4-Star, Eugene 3-Star, Dr. Stevens, Abraham

Good DEF Leaders: AbrahamRichardCheck the character table for trait specific

Good ATK Leaders: AaronDerekAndrea (A Larger World)DwightCheck the character table for trait specific

Good AP Leaders: Axel, Lori, Glenn, Amy, Michonne, Andrea, Morgan

There are other good leaders that are unique to a trait or specific to ranged or melee. Depending on the make-up of your team, these characters may prove useful.

Characters

You may have to juggle your leader position to suit the majority strength of your characters. Your Leader should support the needs of your characters, so they can best utilize the provided bonus. You will want to try a cross-section of skills that include, healing, buffing (rush skill the improves your team). We won’t worry too much about debuffing the other team, as we are going for attack power.

Try a starter selection of 1 healer, 1 buffer, and 3 rush attackers

Good Healers: Morgan, Eric, Abraham, Rick, Tyreese, DeniseDr. Stevens, Dale, Rick 3-Star

Good Buff: Lori (+DEF)

Good Rush Attackers: Andrea (A Larger World) (800%), Dwight (400%), Rocky (400%), Michonne (350%), Angela (400%), Heath (A New Beginning) (400%), Hershel (350%), Lori (350%), Shane (Miles Behind Us) (350%), Shane (300%), Andrea (Days Gone Bye) (300%)

There are plenty more 3 and 4 star characters that offer more than 200% damage Adrenaline Rush. Check them out, here.

Weapons

You will want a weapon to support your team configuration. You might need to move things around, until you get it just right.

Your main goal is to stay alive long enough to unload your damage on the other team. To do this, you need to be the first to activate your Adrenaline Rush.

AP boost weapons activate when attacking or being attacked. I prefer the ones that trigger, when being attacked. If you can survive the first wave of attack, and you have a medium boost to AP when being attacked, you should be able to use your rush attack, next round; as, your AP may have been boosted up to 5 times by the attacker.

Each trait has a weapon that offers a large AP boost, when attacking. You may want to consider these:

You may notice that the Military Shotgun and Reinforced Katana are the only 2 that offer both Attack and AP bonuses. This is a very powerful combo, and the best selection for this kind of defense.

Team Order / Battle Order

The team order is more important when you are trying to defeat your enemy; but, it does require a bit of consideration for the Defense.

Your Team selection order will look like this:

Leader, 2, 3, 4, 5

Your Battle order will occur like this:

2, 3, Leader, 4, 5

Your team arrangement, will look like this:

4, 5
L
2, 3

During Raid Defense, you have no control over your characters, and they will attack in the Battle order.

Some of your characters may offer an attack buff, like Abraham and Michonne, that can provide your team with attack bonuses, during the same round. Only, if positioned at the front of your Battle order, will you be able to benefit from the bonus damage. If these ATK buff characters are placed at the end of the Battle order, you will miss out on a round a increased damage. Also note, that Leaders go third.

You will have to go through your roster and select your best candidates for the job. Although we all want to have the “dream team”, you will have to work with what you have.